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    Structural HP

    385

    Armor

    Heavy

    Weak points

    1

    Sighted zones

    2

    Field assessment

    A hovering close-quarters brawler that floats just off the ground and hunts raiders through hallways, favoring fights where corners cut off escape routes — it excels in the halls of Stella Montis, though the wiki notes it's no longer exclusive to that map (it also appears in the Spaceport's Hidden Bunker). Explosives timed during or just after its charge-up are highly effective, and luring it over a Jolt Mine in a doorway stuns it for free thruster shots. Never engage without cover. Added in Update 1.2.0 (North Line).

    Target weak points

    • thrusters

      Its blue jet-propulsion units are the consistent weak point; hitting them deals bonus damage and can stagger it.

    Multipliers unquantified — locations verified, damage scaling is not documented.

    Observed behavior

    • Fires multi-round shrapnel bursts in all directions, brutal in enclosed spaces
    • Periodically stops to charge up a larger shrapnel blast, leaving a short counterplay window
    ARC Raiders weak points: where to shoot every machine

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