
Weekly Trials
▸ This week · W01
2026-10-08 → 2026-10-14 · resets Monday
0 / 15 tiers
Damage ARC enemies using a Stiletto
Damage flying ARC enemies using Light Impact Grenade
Open Containers
Destroy Skulkers
Search frozen Raider Caches
Scores use the listed challenge rates. Your entries save for this week on this device.
Weekly Trials: Season 6
resets Mondaysnext reset in ~5d (UTC)Each week Raiders receive five Trials challenges. Actions in raids score points per challenge, and only your best score per challenge counts. Hitting the reward thresholds grants a random item or blueprint of rising rarity, claimable once per tier per week. Raiders compete in divisions of one hundred, climbing a fourteen-rank ladder.
- Challenges / week
- 5
- Division size
- 100
- Ranks
- 14
- Reward tiers
- 1,000 / 2,000 / 3,000
What the challenges look like
The specific five rotate every Monday, but they're drawn from the same pool of surface actions:
- Extract successfully from a raid
- Eliminate ARC machines
- Recover high-value loot
- Complete objectives on a featured map
- Down rival raiders
Reward thresholds
Each challenge pays out at rising score tiers — claim once per tier per week, rarity climbing as you go.
- 11,000 ptstier 1 reward
- 22,000 ptstier 2 reward
- 33,000 ptstier 3 reward
Recent weeks
Week 3
2026-07-21 – 2026-07-27 · concluded- Destroy Ticks, Pops and Fireballs using Light Impact Grenade
- Search Computers160 points per computer
- Open containers in the HospitalBuried City
- Deal melee damage to ARC enemies
- Damage ARC using Jump Mine
Week 1
2026-07-07 – 2026-07-13 · concluded- Destroy Ticks, Pops and Fireballs using Raider Tool235 points per kill
- Damage ARC using a single Trailblazer5 points per 1 damage
- Search Androids400 points per Android searched
- Open Containers in SpaceportSpaceport75 points per container
- Damage ARC using Heavy Ammo Weapons0.7 points per 1 damage