
Weekly Trials
Trials Season 5: Prove Your Mettle
resets Mondaysnext reset in ~2d (UTC)Each week Raiders receive five Trials challenges. Actions in raids score points per challenge, and only your best score per challenge counts. Hitting the reward thresholds grants a random item or blueprint of rising rarity, claimable once per tier per week. Raiders compete in divisions of one hundred, climbing a fourteen-rank ladder.
- Challenges / week
- 5
- Division size
- 100
- Ranks
- 14
- Reward tiers
- 1,000 / 2,000 / 3,000
What the challenges look like
The specific five rotate every Monday, but they're drawn from the same pool of surface actions:
- Extract successfully from a raid
- Eliminate ARC machines
- Recover high-value loot
- Complete objectives on a featured map
- Down rival raiders
Reward thresholds
Each challenge pays out at rising score tiers — claim once per tier per week, rarity climbing as you go.
- 11,000 ptstier 1 reward
- 22,000 ptstier 2 reward
- 33,000 ptstier 3 reward
Recent weeks
Week 3
2026-07-21 – 2026-07-27 · concluded- Destroy Ticks, Pops and Fireballs using Light Impact Grenade
- Search Computers160 points per computer
- Open containers in the HospitalBuried City
- Deal melee damage to ARC enemies
- Damage ARC using Jump Mine
Week 1
2026-07-07 – 2026-07-13 · concluded- Destroy Ticks, Pops and Fireballs using Raider Tool235 points per kill
- Damage ARC using a single Trailblazer5 points per 1 damage
- Search Androids400 points per Android searched
- Open Containers in SpaceportSpaceport75 points per container
- Damage ARC using Heavy Ammo Weapons0.7 points per 1 damage