esc
    A Bastion in orange dust

    Weekly Trials

    ▸ This week · W01

    2026-07-072026-07-13 · resets Monday

    0 / 15 tiers

    Destroy Ticks, Pops and Fireballs using Raider Tool

    235 points per kill

    Raider Tool (melee) kills only — 13 kills clears the top tier. Stella Montis, Buried City, and Dam have the densest small-ARC spawns.

    0 pts5 more kills → 1,000

    Damage ARC using a single Trailblazer

    5 points per 1 damage

    600 damage = 3,000 points. One good throw under a large ARC (a Bombardier, ideally) can clear the whole challenge.

    0 pts200 more damage → 1,000

    Search Androids

    400 points per Android searched

    No formal restriction, but Androids live on Stella Montis — 8 searches clears it.

    0 pts3 more searchs → 1,000

    Open Containers in Spaceport

    Spaceport only75 points per container

    Spaceport only. Any lootable container counts; 40 containers is the full clear.

    0 pts14 more containers → 1,000

    Damage ARC using Heavy Ammo Weapons

    0.7 points per 1 damage

    About 4,300 damage for the full clear — a Bettina or Anvil pays it off fastest.

    0 pts1,429 more damage → 1,000

    Random Uncommon / Rare / Epic item or blueprint per tier, claimed automatically on extract — once per tier per week. Rates are community-measured (wiki) — treat totals as close estimates, not gospel. Your entries save on this device.

    Trials Season 5: Prove Your Mettle

    resets Mondaysnext reset in ~7d (UTC)

    Each week Raiders receive five Trials challenges. Actions in raids score points per challenge, and only your best score per challenge counts. Hitting the reward thresholds grants a random item or blueprint of rising rarity, claimable once per tier per week. Raiders compete in divisions of one hundred, climbing a fourteen-rank ladder.

    Challenges / week
    5
    Division size
    100
    Ranks
    14
    Reward tiers
    1,000 / 2,000 / 3,000

    Threshold caveat: the community wiki lists 1,000/2,000/3,000 per challenge; Embark's Season 3 guide described 1,000/2,500/4,000 per raid. Values may have changed between seasons — wiki figures shown.

    What the challenges look like

    The specific five rotate every Monday, but they're drawn from the same pool of surface actions:

    • Extract successfully from a raid
    • Eliminate ARC machines
    • Recover high-value loot
    • Complete objectives on a featured map
    • Down rival raiders

    The exact weekly rotation is shown in-game — Embark publishes no feed for it, so we list the categories rather than fake a live board.

    Reward thresholds

    Each challenge pays out at rising score tiers — claim once per tier per week, rarity climbing as you go.

    1. 11,000 ptstier 1 reward
    2. 22,000 ptstier 2 reward
    3. 33,000 ptstier 3 reward
    → the fourteen-rank ladder
    Expeditions, Trials & seasons: ARC Raiders progression