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    The workshop

    Workshop planner

    9 stations (dataset 1.36.1). Mark what you've built; the ledger totals every material you still need. Build times aren't documented, so none are shown. Each bench's craft list lives in the recipe browser.

    W

    Workbench

    tier 1/1

    Default crafting bench every Raider starts with; used for basic weapons, ammunition and simple grenades. It has no upgrade levels.

    1. BaseDefault ✓

      No material cost documented.

      unlocksBasic starter weapons (Ferro, Hairpin, Kettle, Stitcher)Ammunition craftingLight Impact Grenade

    Gunsmith

    tier 1/3

    Weapon crafting and modification station; higher levels unlock better firearms and attachment recipes.

    1. BaseDefault ✓
      unlocksCrafting of early weapons (Ferro, Hairpin, Kettle, Rattler, Stitcher)Basic weapon mods such as grips and magazines
    2. Tier 2· next up
      unlocksCrafting of the Arpeggio weaponHigher-tier weapon crafting/modding options
    3. Tier 3
      unlocksCrafting of top-tier weapons (Bettina, Renegade, Hullcracker)

    Gear Bench

    tier 1/3

    Produces shields and Raider augment suits; higher levels unlock heavier shields and higher-mark augments.

    1. BaseDefault ✓
      unlocksLight and Medium ShieldsMk. 1 augment suits (Combat, Looting, Tactical)
    2. Tier 2· next up
      unlocksHeavy ShieldMk. 2 augment variants
    3. Tier 3
      unlocksMk. 3 specialized augments (e.g. Aggressive, Flanking, Cautious)

    Medical Lab

    tier 1/3

    Crafts healing and shield-restoration consumables; higher levels unlock stronger medical items.

    1. BaseDefault ✓
      unlocksBasic healing items (Bandage, Herbal Bandage, Shield Recharger, Adrenaline Shot)
    2. Tier 2· next up
      unlocksImproved healing items (Sterilized Bandage, Surge Shield Recharger)
    3. Tier 3
      unlocksTop-tier healing items (Vita Spray, Vita Shot)

    Explosives Station

    tier 1/3

    Crafts grenades, mines and other explosives; higher levels unlock more powerful ordnance.

    1. BaseDefault ✓
      unlocksBasic grenades (Gas Grenade, Light Impact Grenade)
    2. Tier 2· next up
      unlocksMid-tier grenades (Blaze, Shrapnel, Snap Blast)
    3. Tier 3
      unlocksAdvanced explosives (Heavy Fuze Grenade, Explosive Mine, Wolfpack)

    Utility Station

    tier 1/3

    Crafts tactical utility gear and deployables; higher levels unlock advanced gadgets.

    1. BaseDefault ✓
      unlocksBasic utility gear (Barricade Kit, Binoculars, Door Blocker, Firecracker, smoke/flare items)
    2. Tier 2· next up
      unlocksMid-tier utility gear (Lure Grenade, Raider Hatch Key, Zipline)
    3. Tier 3
      unlocksAdvanced utility gear (Photoelectric Cloak, Snap Hook, Tagging Grenade)

    Refiner

    tier 1/3

    Converts basic materials into more advanced crafting components, reducing the need to loot rare ingredients directly.

    1. BaseDefault ✓
      unlocksRefining basics into components (Crude Explosives, Durable Cloth, Electrical/Mechanical Components)
    2. Tier 2· next up
      unlocksRefining advanced components, Antiseptic, Explosive Compound and weapon parts
    3. Tier 3
      unlocksRefining top-tier materials (Magnetic Accelerator, Power Rod, Complex Gun Parts)

    Scrappy

    tier 1/5

    A pet rooster that passively generates crafting materials between raids; output depends on his level, time spent in rounds, and whether you extract. Uncollected output pauses after 5 rounds.

    1. BaseDefault ✓

      No material cost documented.

      unlocksScrappy active - passively generates basic crafting materials
    2. Tier 2· next up
      unlocksRaises Scrappy's level, improving his passive material generation
    3. Tier 3
      unlocksRaises Scrappy's level, improving his passive material generation
    4. Tier 4
      unlocksRaises Scrappy's level, improving his passive material generation
    5. Tier 5
      unlocksRaises Scrappy's level, improving his passive material generation
    S

    Stash

    tier 1/10

    Persistent storage that holds items between raids; each upgrade adds 24 slots (64 base, 280 at max level 10). Upgrades are bought with Coins.

    1. BaseDefault ✓

      No material cost documented.

      unlocks64 slots
    2. Tier 2· next up
      unlocks+24 slots (88 total)
    3. Tier 3
      unlocks+24 slots (112 total)
    4. Tier 4
      unlocks+24 slots (136 total)
    5. Tier 5
      unlocks+24 slots (160 total)
    6. Tier 6
      unlocks+24 slots (184 total)
    7. Tier 7
      unlocks+24 slots (208 total)
    8. Tier 8
      unlocks+24 slots (232 total)
    9. Tier 9
      unlocks+24 slots (256 total)
    10. Tier 10
      unlocks+24 slots (280 total)
    ARC Raiders workshop upgrade order: what to build first