esc
    A Queen looming over the battleground

    Event timers

    The hourly map-condition rotation, read from Embark's official tracker — what's live on every map, and what rolls in next. Times shown in your timezone.

    Next rotation in

    26m

    Right now

    all six maps · your timezone

    The next 24 hours

    1. —:— · in 26m

      • Matriarch· Dam
      • Night Raid· Buried City
      • Harvester· Spaceport
      • ARC Frigate· Blue Gate
    2. —:— · in 1h 26m

      • ARC Frigate· Dam
      • Close Scrutiny· Buried City
      • Lush Blooms· Spaceport
      • Beachcombing· Riven Tides
    3. —:— · in 2h 26m

      • Bird City· Buried City
      • ARC Frigate· Spaceport
      • Matriarch· Blue Gate
      • Night Raid· Stella Montis
      • Night Raid· Riven Tides
    4. —:— · in 3h 26m

      • Lush Blooms· Dam
      • ARC Frigate· Buried City
      • Prospecting Probes· Spaceport
      • Electromagnetic Storm· Blue Gate
    5. —:— · in 4h 26m

      • Matriarch· Spaceport
      • ARC Frigate· Blue Gate
      • Beachcombing· Riven Tides
    6. —:— · in 5h 26m

      • Electromagnetic Storm· Dam
      • Bird City· Buried City
      • ARC Frigate· Spaceport
      • Prospecting Probes· Riven Tides
    7. —:— · in 6h 26m

      • ARC Frigate· Dam
      • Matriarch· Spaceport
      • Night Raid· Stella Montis
    8. —:— · in 7h 26m

      • Hurricane· Dam
      • ARC Frigate· Buried City
      • Lush Blooms· Blue Gate
      • Beachcombing· Riven Tides
    9. —:— · in 8h 26m

      • Bird City· Buried City
      • Night Raid· Spaceport
      • ARC Frigate· Blue Gate
      • Night Raid· Riven Tides
    10. —:— · in 9h 26m

      • ARC Frigate· Dam
      • Night Raid· Buried City
      • Lush Blooms· Spaceport
      • Prospecting Probes· Blue Gate
    11. —:— · in 10h 26m

      • Matriarch· Spaceport
      • Night Raid· Stella Montis
      • Beachcombing· Riven Tides
    12. —:— · in 11h 26m

      • Electromagnetic Storm· Dam
      • Bird City· Buried City
      • ARC Frigate· Spaceport
      • Night Raid· Blue Gate
    13. —:— · in 12h 26m

      • Close Scrutiny· Dam
      • Bird City· Buried City
      • ARC Frigate· Spaceport
      • Night Raid· Blue Gate
    14. —:— · in 13h 26m

      • Prospecting Probes· Dam
      • ARC Frigate· Buried City
      • Matriarch· Spaceport
      • Night Raid· Blue Gate
    15. —:— · in 14h 26m

      • Night Raid· Buried City
      • Harvester· Spaceport
      • Beachcombing· Riven Tides
    16. —:— · in 15h 26m

      • Bird City· Buried City
      • ARC Frigate· Spaceport
      • Harvester· Blue Gate
      • Night Raid· Stella Montis
      • Night Raid· Riven Tides
    17. —:— · in 16h 26m

      • Matriarch· Dam
      • Prospecting Probes· Buried City
      • Night Raid· Spaceport
    18. —:— · in 17h 26m

      • Lush Blooms· Buried City
      • ARC Frigate· Spaceport
      • Night Raid· Blue Gate
      • Beachcombing· Riven Tides
    19. —:— · in 18h 26m

      • ARC Frigate· Dam
      • Bird City· Buried City
      • Harvester· Spaceport
    20. —:— · in 19h 26m

      • ARC Frigate· Buried City
      • Matriarch· Spaceport
      • Prospecting Probes· Blue Gate
      • Night Raid· Stella Montis
    21. —:— · in 20h 26m

      • Night Raid· Dam
      • Launch Tower Loot· Spaceport
      • Beachcombing· Riven Tides
    22. —:— · in 21h 26m

      • Bird City· Buried City
      • ARC Frigate· Spaceport
      • Night Raid· Stella Montis
    23. —:— · in 22h 26m

      • Prospecting Probes· Dam
      • Night Raid· Buried City
      • Launch Tower Loot· Spaceport
      • ARC Frigate· Blue Gate
    24. —:— · in 23h 26m

      • Harvester· Spaceport
      • Night Raid· Stella Montis
      • Night Raid· Riven Tides

    The conditions, decoded

    • Close Scrutiny

      major

      Close Scrutiny is a map condition that spawns Surveyors, protected by Vaporizers, that call in ARC Assessors after they finish locating valuable materials.

      source: wiki ↗
    • Cold Snap

      major

      Cold Snap is a map condition for Dam Battlegrounds, Buried City, Spaceport and The Blue Gate.

      source: wiki ↗
    • Electromagnetic Storm

      major

      Electromagnetic Storm is a map condition that covers the affected map in an intense storm, which strikes the surface with lightning.

      source: wiki ↗
    • Hidden Bunker

      major

      Hidden Bunker is a map condition exclusive to Spaceport that allows access to a bunker complex southwest of the Departure Building.

      source: wiki ↗
    • Hurricane

      major

      Hurricane is a map condition that causes reduced viability and hearing, increased loot value, and shield damage when outside.

      source: wiki ↗
    • Locked Gate

      major

      Locked Gate is a map condition exclusive to The Blue Gate. The entrance to the underground tunnels is locked, and Raiders must collect security codes to unlock it and loot the contents inside.

      source: wiki ↗
    • Night Raid

      major

      Night Raid is a map condition that increases the likelihood of Raiders finding higher value loot, particularly behind locked doors where keys appear more frequently.

      source: wiki ↗
    • Beachcombing

      minor

      Beachcombing is a map condition exclusive to Riven Tides.

      source: wiki ↗
    • Bird City

      minor

      Bird City is a map condition exclusive to Buried City. Flocks of birds have built nests within the rooftop chimneys using gathered materials.

      source: wiki ↗
    • Harvester

      minor

      Harvester is a map condition that spawns a Harvester structure protected by a Queen at a fixed location on each map.

      source: wiki ↗
    • Husk Graveyard

      minor

      Husk Graveyard is a map condition that significantly increases the number of ARC husks scattered on the map.

      source: wiki ↗
    • Launch Tower Loot

      minor

      Launch Tower Loot is a map condition exclusive to Spaceport. Increased amount of loot at the top of Launch Tower on Spaceport.

      source: wiki ↗
    • Lush Blooms

      minor

      Lush Blooms is a map condition that increases the amount of nature loot and Wicker Baskets that can be found on the map.

      source: wiki ↗
    • Matriarch

      minor

      The Matriarch is a colossal ARC machine that makes the Queen look friendly by comparison. It can only be found when its map condition is active.

      source: wiki ↗
    • Prospecting Probes

      minor

      Prospecting Probes is a map condition that significantly increases the number of Probes scattered on the map. Probes may also be more protected by flying ARC machines, like Wasps.

      source: wiki ↗
    • Uncovered Caches

      minor

      Uncovered Caches is a map condition that significantly increases the number of Raider Caches scattered on the map. Additionally, the value of loot inside Raider Caches is increased.

      source: wiki ↗

    Quick answers

    How do ARC Raiders map events work?
    Map conditions follow a schedule for each server region, usually in one-hour blocks. Choose the region you play in; your local clock is used only to display its times. An empty scheduled slot means no condition is listed for that map and region.
    Where does this schedule come from?
    Straight from Embark's official map-conditions tracker on arcraiders.com, refreshed about every five minutes. Condition descriptions are cited from the community wiki.
    What's the difference between major and minor conditions?
    Major conditions change the whole map — weather like Hurricane or Electromagnetic Storm, or threats like Night Raid and Close Scrutiny. Minor conditions are targeted opportunities such as Harvester, Matriarch, or extra loot spawns.

    Schedule read from Embark's official map-conditions tracker (refreshed ~5 min; rolling ~24h window) — condition briefs cited from the community wiki. Planning a run? Open the 6 survey maps from any chip above, or check live events and Trials.