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    A Queen looming over the battleground

    Event timers

    The hourly map-condition rotation, read from Embark's official tracker — what's live on every map, and what rolls in next. Times shown in your timezone.

    Right now

    rotation flips in 29m

    The next 24 hours

    1. —:— · in 29m

      • Bird City· Buried City
      • Night Raid· Spaceport
      • Matriarch· Blue Gate
      • Night Raid· Riven Tides
    2. —:— · in 1h 29m

      • Harvester· Dam
      • Hurricane· Blue Gate
      • Night Raid· Stella Montis
      • Beachcombing· Riven Tides
    3. —:— · in 2h 29m

      • Close Scrutiny· Dam
      • Lush Blooms· Blue Gate
    4. —:— · in 4h 29m

      • Hurricane· Dam
      • Matriarch· Spaceport
      • Harvester· Blue Gate
    5. —:— · in 5h 29m

      • Uncovered Caches· Dam
      • Hidden Bunker· Spaceport
    6. —:— · in 6h 29m

      • Harvester· Spaceport
      • Locked Gate· Blue Gate
    7. —:— · in 8h 29m

      • Lush Blooms· Dam
      • Electromagnetic Storm· Spaceport
      • Uncovered Caches· Riven Tides
    8. —:— · in 9h 29m

      • Night Raid· Buried City
    9. —:— · in 10h 29m

      • Lush Blooms· Buried City
      • Launch Tower Loot· Spaceport
      • Close Scrutiny· Blue Gate
    10. —:— · in 11h 29m

      • Matriarch· Dam
      • Hurricane· Spaceport
    11. —:— · in 12h 29m

      • Uncovered Caches· Buried City
    12. —:— · in 14h 29m

      • Uncovered Caches· Blue Gate
    13. —:— · in 16h 29m

      • Lush Blooms· Spaceport
      • Night Raid· Blue Gate
    14. —:— · in 17h 29m

      • Close Scrutiny· Buried City

    The conditions, decoded

    • Close Scrutiny

      major

      Close Scrutiny is a map condition that spawns Surveyors, protected by Vaporizers, that call in ARC Assessors after they finish locating valuable materials.

      source: wiki ↗
    • Cold Snap

      major

      Cold Snap is a map condition for Dam Battlegrounds, Buried City, Spaceport and The Blue Gate.

      source: wiki ↗
    • Electromagnetic Storm

      major

      Electromagnetic Storm is a map condition that covers the affected map in an intense storm, which strikes the surface with lightning.

      source: wiki ↗
    • Hidden Bunker

      major

      Hidden Bunker is a map condition exclusive to Spaceport that allows access to a bunker complex southwest of the Departure Building.

      source: wiki ↗
    • Hurricane

      major

      Hurricane is a map condition that causes reduced viability and hearing, increased loot value, and shield damage when outside.

      source: wiki ↗
    • Locked Gate

      major

      Locked Gate is a map condition exclusive to The Blue Gate. The entrance to the underground tunnels is locked, and Raiders must collect security codes to unlock it and loot the contents inside.

      source: wiki ↗
    • Night Raid

      major

      Night Raid is a map condition that increases the likelihood of Raiders finding higher value loot, particularly behind locked doors where keys appear more frequently.

      source: wiki ↗
    • Beachcombing

      minor

      Beachcombing is a map condition exclusive to Riven Tides.

      source: wiki ↗
    • Bird City

      minor

      Bird City is a map condition exclusive to Buried City. Flocks of birds have built nests within the rooftop chimneys using gathered materials.

      source: wiki ↗
    • Harvester

      minor

      Harvester is a map condition that spawns a Harvester structure protected by a Queen at a fixed location on each map.

      source: wiki ↗
    • Husk Graveyard

      minor

      Husk Graveyard is a map condition that significantly increases the number of ARC husks scattered on the map.

      source: wiki ↗
    • Launch Tower Loot

      minor

      Launch Tower Loot is a map condition exclusive to Spaceport. Increased amount of loot at the top of Launch Tower on Spaceport.

      source: wiki ↗
    • Lush Blooms

      minor

      Lush Blooms is a map condition that increases the amount of nature loot and Wicker Baskets that can be found on the map.

      source: wiki ↗
    • Matriarch

      minor

      The Matriarch is a colossal ARC machine that makes the Queen look friendly by comparison. It can only be found when its map condition is active.

      source: wiki ↗
    • Prospecting Probes

      minor

      Prospecting Probes is a map condition that significantly increases the number of Probes scattered on the map. Probes may also be more protected by flying ARC machines, like Wasps.

      source: wiki ↗
    • Uncovered Caches

      minor

      Uncovered Caches is a map condition that significantly increases the number of Raider Caches scattered on the map. Additionally, the value of loot inside Raider Caches is increased.

      source: wiki ↗

    Quick answers

    How do ARC Raiders map events work?
    Map conditions run in one-hour blocks starting on the hour, on a server-wide schedule — every raider on a map gets the same condition at the same time. Some hours are intentionally quiet.
    Where does this schedule come from?
    Straight from Embark's official map-conditions tracker on arcraiders.com, refreshed about every five minutes. Condition descriptions are cited from the community wiki.
    What's the difference between major and minor conditions?
    Major conditions change the whole map — weather like Hurricane or Electromagnetic Storm, or threats like Night Raid and Close Scrutiny. Minor conditions are targeted opportunities such as Harvester, Matriarch, or extra loot spawns.

    Schedule read from Embark's official map-conditions tracker (refreshed ~5 min; rolling ~24h window) — condition briefs cited from the community wiki. Planning a run? Open the 6 survey maps from any chip above, or check live events and this week's Trials.