
Pop
small class
Structural HP
20
Armor
None
Weak points
—
Sighted zones
—
Field assessment
A rolling proximity bomb usually deployed indoors alongside Fireballs as area denial. Its accelerating beep is the countdown — a fast-firing weapon at close range or climbing out of its reach are the standard answers, since it generally can't jump or climb. Skilled players can dodge-roll over it to bait the detonation. Drops the Pop Trigger used to upgrade the Explosives Station.
Target weak points
No weak points documented in a source we trust. Damage multipliers are not published for most machines.
Observed behavior
- Rolls at high speed toward its target while beeping faster and faster, then detonates after a short delay, dealing heavy shield and health damage in its blast radius





