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    Fireball — field capture

    Fireball

    Structural HP

    20

    Armor

    Heavy

    Weak points

    1

    Sighted zones

    2

    Field assessment

    A small armored sphere built for close-quarters arson, paired with Pops inside large indoor facilities — the wiki specifically notes the Buried City Metro entrances and Blue Gate's underground bunker; it rarely appears in the open world. Light ammo bounces off its closed shell, so either wait for the panel to open and shoot the core, or bring a hard-hitting weapon like a Ferro or Anvil. Give it space when it dies — it ignites the ground around it. Drops the Fireball Burner for Refiner upgrades.

    Target weak points

    • core

      Its unarmored internal core is exposed only when the front panel opens to deploy the flamethrower; the closed shell shrugs off light ammo entirely.

    Multipliers unquantified — locations verified, damage scaling is not documented.

    Observed behavior

    • Rolls toward its target, opens its front panel and unleashes a long flamethrower burst that sets raiders ablaze with lingering burn damage
    • Coats the surrounding area in fire when destroyed
    ARC Raiders weak points: where to shoot every machine

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